Thursday, January 28, 2016

Flying a f450 only with a phone and TOWER app (APM 2.6)





Auto take off, follow me, RTL. But too high in altitude.

Test S500 + telemetry apm con Tower





Salah satu APM 2.6 yang success menggunakan Tower 3DR.

Tuesday, January 19, 2016

Idea aero

Assalamualaikum wbt.

Disebabkan belajar aerospace, dan hari2 tengok hal aerospace, terfikir satu dua idea utk engineering. Agak2 kalau buat robotic car, then control by arduino, the control by smartphone agak agak ada orang nak beli x? Kalau pun x beli, baru dapat idea utk ajar orang utk programkan. Arduino, memang best. Macam2 boleh buat.

Myarduinomalaysia.blogspot.com

Tuesday, January 12, 2016

Fisher Price Code-a-Pillar lets you plug and program a little robot friend





Programming shouldn’t be something something that is learned only in technical courses or universities – its basic principles should be taught as early as possible. Not in order to train new code-developers and fill young minds with more information then they already have to deal with but simply to have them develop logical thinking and problem-solving skills, which are essential concepts in life.





Apple’s senior vice president of software Craig Federighi has said that coding is “the next level of literacy” and that “programming should be seen as a language and a way of thinking.” And he is not wrong, the sooner we teach kids theses skills, the better. Fisher-Price, one of the largest toy manufacturers in the world, also agrees with this thought and unveiled the Code-A-Pillar at CES 2016, a toy caterpillar that teaches coding basics to toddlers.
The idea behind the Code-a-Pillar is to teach fundamental programming concepts broken to kids by breaking them down into eight segments, each of which has a different command icon that controls how the toy moves or acts (forward, left, turn, generate a noise, etc). When turned on, the toy scans these segments ‘programmed’ by the child, determines the order of actions and the caterpillar moves according to its “programming.”
The Code-a-Pillar is designed for three- to eight-year-old children and an app for the older ones allows them to solve the program themselves. It should hit the stores in the US stores in June and the set with all eight segments will cost $50, a real bargain considering how much a toddler can learn from it. Expansion packs with additional commands will be sold separately at $15 each.